Black Widow: Sister Pact

Scarlett Johansson and Florence Pugh in Black Widow

That Black Widow, the new superhero extravaganza starring Scarlett Johansson, is in some circles being labeled a “standalone” film speaks to the bizarre taxonomy of the Marvel Cinematic Universe. Here is a movie that’s littered with countless references and asides to the lore of cinema’s most fearsome global behemoth: the Avengers, S.H.I.E.L.D., Wakanda, the Sokovia Accords, “the god from space.” It stands alone the same way the Dread Pirate Roberts stood alone—invisibly lifted by associates toiling in the background. So when Natasha Romanoff (Johansson) at one point declares, “I’m actually better on my own,” the meta claxon that blares in accompaniment is louder than any of the fiery explosions that engulf the film’s tedious climax. If the plot of Black Widow features a woman striving, at long last, to locate some agency (not to be confused with locating an agency, though she essentially needs to do that as well), the subtext involves a taut, character-driven action flick seeking to assert some independence while also maintaining fidelity to the broader scriptures that govern the MCU.

It’s a tricky balance, but cinematically speaking, Natasha is right; she is better headlining her own picture than functioning as part of a bulky ensemble. Most superheroes are, frankly. The final two Avengers team-ups, as insistently epic and intermittently enjoyable as they were, suffered from bloat and congestion, dutifully apportioning screen time and subplots across their gargantuan casts. In contrast, relatively streamlined adventures like Thor: Ragnarok and Black Panther benefited from a sharper sense of focus, not to mention a genuine artistic sensibility. Black Widow isn’t quite as good as either of those movies, lacking their piercing wit and visual flair. But it’s a fleet and efficient piece of blockbuster filmmaking, one that, despite all of those aforementioned references, stands sturdily on its own. Read More

Spider-Man: Far from Home: Still Neighborly, Even Across the Pond

Tom Holland in "Spider-Man: Far from Home"

The Marvel Cinematic Universe has metastasized into an American institution, as sacred as apple pie or the Super Bowl or Beyoncé. Its supremacy is absolute. Still, following the seismic finale of Avengers: Endgame, it was fair to wonder if cinema’s most colossal franchise might have some difficulty regrouping, might fumble to develop a newfound sense of purpose. It takes all of 30 seconds for Spider-Man: Far from Home to obliterate that fear. Following a lightning-quick prologue set in Mexico, this jaunty new adventure opens with a cut-rate “In Memoriam” slideshow paying tribute to our fallen heroes. The crappy presentation of the images—the plastic look, the tacky music, the Getty Images watermark—proves to be intentional, as it’s quickly revealed that we’re watching a student newscast at Midtown High. And with that, in the span of just a few screenshots and some curmudgeonly narration from the immortally sour-faced Betty Brant (Angourie Rice), Far from Home dismisses any supposed continuity concerns—those who vanished in “The Blip” at the end of Avengers: Infinity War have barely aged since their return, those who remained are now five years older, please keep up—and also establishes its light, breezy tone.

This is no small feat, even if it’s one that the director, Jon Watts, also managed with Spider-Man: Homecoming, the prior Spidey installment whose first main scene brilliantly reimagined the famous airport fight from Captain America: Civil War as glimpsed through the chintzy, vertical iPhone camera of an anxious teenager. Liberated from the laborious world-building that encumbers so many comic-book crossovers, Watts and his writers (Chris McKenna and Erik Sommers) prove agile with both atmosphere and exposition. Sure, there are a few scenes where warriors congregate in dimly lit clandestine bases and worriedly chat about the latest catastrophic threat to the human race, but even allowing for these bits of superhero scheming, Far from Home’s primary concern is its characters. Read More

Avengers: Endgame: Marching to the End, and Back to the Beginning

Heroes assemble in "Avengers: Endgame".

In one of the very first scenes (spoiler alert!) in Avengers: Endgame, Tony Stark—marooned in deep space, with hope and oxygen levels dwindling—beams out an interstellar valediction that doubles as a cinematic prophecy. “This is going to be one hell of a tearjerker,” declares the playboy inventor who more than a decade ago donned a metallic suit and launched the mother of all franchises. Setting aside the industrialist’s dire circumstances, the supposed catalyst for those tears is right there in the title. After 11 years, 21 movies, dozens of costumed characters, and billions in box-office grosses, Endgame is designed to bring the Marvel Cinematic Universe to a close.

Whether this in fact brings tears to your eyes is a matter of personal taste, but what cannot be denied is the enormity of this enterprise. Endgame, again directed by Anthony and Joe Russo, is an absolutely massive movie, so full of stuff—fights and flights, flash-forwards and leaps backward, deaths and resurrections, callbacks and cul-de-sacs—that its three-hour runtime seems almost slender. It may not be the best superhero movie ever made—in fact, I’d wager Tony’s conspicuously placed Audi against it—but it is unquestionably the biggest. Read More

Captain Marvel: Blasting Into the Past, with a Feminine Touch

Brie Larson travels back to the '90s in "Captain Marvel".

Trawling through the visualized memories of a warrior captive who’s suspended upside-down via electromagnets, the interrogator becomes baffled by the shapelessness of what he’s seeing. “Is anyone else confused?” asks Talos (Ben Mendelsohn), a member of a green-skinned, shape-shifting extraterrestrial species called the Skrulls. It’s a question that would ordinarily carry a meta charge; after all, this is the Marvel Cinematic Universe we’re talking about, that ginormous, globally branded franchise which has grown so sprawling, even those weaned on comics can barely navigate it without a map. Yet one of the satisfying things about Captain Marvel, the 21st and decidedly not-bad entry in the MCU proper, is that you don’t need to possess a doctorate in comic-book lore to appreciate its familiar origin-story rhythms. This isn’t to say that the movie skimps on fantastical elements or idiosyncratic detail; there are intergalactic wars, levitating soldiers, enigmatic androids, photon blasters, aptitude suppressors, and countless shots of characters manipulating or absorbing beams of glowing blue energy. But that’s all souped-up window dressing. At its core, Captain Marvel is about a hero grappling with her powers and struggling to claim her identity.

Directed by Anna Boden and Ryan Fleck from a script they wrote with Geneva Robertson-Dworet, Captain Marvel’s relative streamlining comes as something of a reprieve following the overstuffed Avengers: Infinity War. Where that bulky behemoth crammed countless characters and subplots into its 160-minute running time, this movie feels positively slender, with a refreshing clarity of focus. Sure, the obligatory mid-credits scene necessarily links what you just watched to the broader narrative of the MCU—a narrative that will theoretically conclude (ha!) next month with Avengers: Endgame—but otherwise, Boden and Fleck’s film features a welcome lack of duty-bound integration. Blessedly, Captain Marvel is about Captain Marvel. Read More

Ant-Man and the Wasp: Still Small, But with Big Upgrades

Evangeline Lilly and Paul Rudd in Marvel's "Ant-Man and the Wasp"

When we last left the Marvel Cinematic Universe (all of two months ago!), its foundations had been shaken to their cosmic core. The ending of Avengers: Infinity War carried with it cataclysmic consequences for virtually every member of the MCU, though noticeably absent (or maybe not that noticeably) was Scott Lang, the affable thief better known in comic-book lore as Ant-Man. Perhaps he was busy promoting his own movie. Regardless, in light of Infinity War’s devastating conclusion, it was fair to wonder if Ant-Man and the Wasp—the sequel to the passably entertaining, entirely unmemorable Ant-Man—would feel trivial by comparison. In one sense, it does; after all, no galaxies are threatened in this film, whose kill count is in the single digits rather than the billions. But in another, more important sense, Ant-Man and the Wasp is a significant achievement, because it features a key quality that Infinity War largely lacked. Quite simply: It’s fun.

I don’t want to frame Ant-Man and the Wasp as the antithesis of Infinity War, because it’s still a Marvel movie, with all of the pleasures and obligations that entails. (You’ll never believe this, but Stan Lee has a cameo.) But the differences between the two are nevertheless noteworthy. Where the third official Avengers crossover was absolutely massive—a sprawling undertaking that spanned multiple planets and comprised several dozen heroes and villains—this bug-centric sequel feels insular, with a narrow focus that spares only a handful of glances toward the broader MCU. (Most notable of these is the mid-credits stinger, which elicited gasps at my screening.) And where the tone of Infinity War was grave to the point of lugubriousness, Ant-Man and the Wasp is breezy and jovial. Nobody here is worried about saving the world; they just want to spend time with their families. Read More