Molly’s Game: Shoving All-In, with Her Cards and Her Soul

Jessica Chastain and Idris Elba in Aaron Sorkin's "Molly's Game"

Molly’s Game is about an obscenely intelligent drug addict who wields her intellect and verbal dexterity to achieve professional fortune and personal satisfaction. Which drug addict, you might ask? The film’s protagonist is Molly Bloom, the so-called “Poker Princess” who ran outrageously high-stakes games of Texas hold ’em for movie stars, hedge fund managers, socialites, and other reprobates. But scrub the gender-specific pronoun from the description, and we could just as easily be talking about Aaron Sorkin, the uber-literate Oscar-winner who battled substance abuse on his way to becoming one of America’s most recognizable and divisive wordsmiths. It’s easy to see what attracted Sorkin to Bloom, and to perceive Molly’s Game—his crackling, robustly entertaining directorial debut—as a kind of cracked-mirror self-portrait, as well as a flick about a babe with brains.

Yet even if Molly’s Game is in part a stealth vanity project for Sorkin, it also functions as a well-calibrated response to one of the most common complaints lobbed against him: his inability to write strong roles for women. With her sky-high stilettos and low-cut cocktail dresses (“the Cinemax version of myself”), Molly can occasionally suggest a male screenwriter’s fantasy of feminine sexuality—in fact, she makes this very point to one of her clients who pathetically confesses his love for her—but she is too forceful a presence to be reduced to a mere object. Brought to flaring, ferocious life by Jessica Chastain, Molly reveals herself as a number of things over the course of the movie—a manipulator, a visionary, a lamb, a lioness—but in no way is she a minor player. Read More

Star Wars: The Last Jedi: As a New Hope Emerges, an Old Fight Rages On

Daisy Ridley and Mark Hamill in "Star Wars: The Last Jedi"

For all its deafening noise and frantic activity, Star Wars: The Force Awakens concluded with a quiet and surprisingly stirring image: the aspiring Jedi named Rey (Daisy Ridley) tentatively approaching the long-vanished Luke Skywalker (Mark Hamill, as if you didn’t already know), reaching out to offer him his cherished lightsaber. It was a tantalizing ending, one that sent Star Wars fans—a sect that, according to the box-office receipts, appears to constitute most of the known world—into a state of delirious anticipation that has persisted for two full years. So it is difficult to exaggerate the audacity with which The Last Jedi, the eighth episode in the Star Wars saga (excluding the standalone Rogue One), chooses to resume this fateful encounter set on the verdant island planet of Ahch-To. Rather than expressing gratitude or even curiosity toward Rey’s arrival, Luke simply accepts the weapon, grimaces, and promptly flings it over a cliff.

This is a hilarious scene, a swift and brutal undercutting of fans’ long-gestating expectations. Yet it also symbolizes the refreshing streak of independence that Rian Johnson, The Last Jedi’s fearless writer and director, has brought to cinema’s most gargantuan franchise. The Force Awakens was a fun and spirited adventure, but it also felt somewhat safe, J.J. Abrams carefully returning the enterprise to the tracks that George Lucas’ (unfairly) maligned prequels so gleefully leapt off. The Last Jedi, by contrast, is a more interesting and exciting movie, flawed in its own ways but charged with genuine unpredictability and risk. In taking the reins from Abrams, Johnson pledges fealty to no one—not even Star Wars fans. Read More

The Shape of Water: A Tale of Monsters, and a Creature Too

Sally Hawkins and Doug Jones in Guillermo del Toro's "The Shape of Water"

It’s tempting to call The Shape of Water a monster movie, given that it revolves around the mysterious arrival of an amphibious fish-man—an imposing humanoid creature with slimy, mottled skin, webbed hands, and a nasty temper. And indeed, this inspired whatsit from Guillermo del Toro is replete with disturbing images and ghoulish presences: severed, decomposing fingers; a mutilated housecat; nefarious Russian communists; Michael Shannon’s sneer. Yet while The Shape of Water is suitably invigorating—as he demonstrated in Crimson Peak, del Toro knows how to set a mood and build suspense—it isn’t really a fright flick. It isn’t really any single type of movie, in fact, preferring to hopscotch across genres with dexterous fluidity. The result is a delicate, beguiling film that’s simultaneously familiar and original; you’ve seen the various pieces before, but you’ve never seen them assembled quite like this.

Some of them fit together better than others. A playful and enthusiastic remodeler of classic movies, del Toro takes evident delight in braiding together seemingly conflicting strains of stories; his last feature, the robot-kaiju mash-up Pacific Rim, was basically $190 million worth of giant toys crashing against one another, an appealing idea marred by uncharacteristically poor execution. The Shape of Water is a gentler, more thoughtful picture, but it still shows some seams from where its director has stitched its disparate elements together. As an underdog caper and a spy thriller, it’s entertaining without being especially exciting. But as a romantic fantasy, it largely soars. Read More

The Killing of a Sacred Deer: Revenge, Best Served at a Simmer, Then a Boil

Nicole Kidman and Colin Farrell in "The Killing of a Sacred Deer"

Weirdness is Yorgos Lanthimos’ calling card. His breakout film, Dogtooth, was about three homeschooled adult children who were so shielded from the outside world, they didn’t understand the concept of names and they perceived housecats as deadly animals; that’s weird. His follow-up, Alps, tracked a troupe of performers who interrogated the critically injured as they died, then impersonated them for their families; that’s also weird. And his best movie, last year’s The Lobster, took place in a dystopian society where singles who failed to find romantic mates were transformed into animals; that’s very weird. So it’s something of a shock that The Killing of a Sacred Deer, Lanthimos’ punishing and baffling and routinely astonishing new film, arrives bearing no hallmarks of obvious strangeness.  It’s set in a Cincinnati suburb. It focuses on a happy and healthy nuclear family. Its characters attend casual barbecues and black-tie functions. Nobody kills a cat, and nobody gets turned into a dog. Has Lanthimos, our foremost purveyor of allegorical absurdity, lost his edge?

Hardly. Not that this movie, which is one of the more harrowing features I’ve seen in several years, is a sneaky bait-and-switch. Despite its ostensible banality—its tree-lined streets and sterile hospitals, its family dinners and choir practices—The Killing of a Sacred Deer isn’t trying to lull you into complacency. Lanthimos may be unsparing toward his characters, but he plays fair with his audience. He announces his severity with his strikingly grotesque opening shot: a close-up of a man’s open chest cavity, his heart thump-thumping like a ghastly metronome. The camera gradually pulls back, revealing the hands of a doctor snipping flesh, and as the horns of a Schubert oratorio blare on the soundtrack, Lanthimos makes plain that he’s out for blood. Read More

Coco: The Music Is Lively, and So Are the Dead

A young boy finds stardom and death in Pixar's "Coco"

Part ticking-clock thriller, part throwback musical, part family weepie, Pixar’s Coco strikes a smart balance between new-age innovation and old-fashioned storytelling. It lacks the creative virtuosity of the studio’s greatest works: the shimmering grandeur of Finding Nemo, the emotional sophistication of Inside Out, the bravura silence of Wall-E. But while Pixar may have previously set the bar for family-friendly entertainment to be unfathomably high, it’s unfair to measure each studio’s new release against its past triumphs. Judged on its own terms, Coco is an agile and rollicking children’s film, mingling spirited action and characteristically stunning technique with wholesome sentimentality. It’s tier-two Pixar, which is another way of saying it’s pretty damn good.

It’s also beautiful, which should go without saying. Visual magnificence is a quality that we take for granted in Pixar productions—it’s simply a matter of appreciating the newest details and the whimsical flourishes within the richly textured environments and limber animation. Coco conjures a world of dazzling luminosity and ceaseless invention: arcing bridges made of bright-orange flower petals; an electric-blue swimming pool in the shape of a guitar; a skylit district of pulsating buildings, threaded together by spiraling staircases and curved viaducts. The characters, meanwhile, move with exquisite dexterity, their wonderfully expressive faces matching the well-pitched vocal performances. The people in this movie look and sound decidedly alive, which is curious, given that most of them are also dead. Read More