Violent Femmes: The Woman King, Pearl, and God’s Country

Viola Davis in The Woman King, Mia Goth in Pearl, and Thandiwe Newton in God's Country

Women are fighting back. Well, at least at the movies. Women aren’t a monolith on screen or off, but this past weekend’s new theatrical releases were striking for how they centralized female characters, and how they placed them in varying postures of defiance. At the cinema, the fairer sex is through with unfairness.

The most ambitious of these movies, The Woman King, is also the most conventional. Directed by Gina Prince-Bythewood from a script by Dana Stevens, it’s an old-fashioned historical epic, in the vein of Spartacus or (for a more recent vintage) Gladiator. And when it comes to women fighting, its depiction is quite literal: It tells the story of the Agojie, a troop of female soldiers for the Dahomey kingdom in nineteenth-century West Africa. Led by the fearsome Nanisca (a reliable Viola Davis), they wage war against a rival empire—not out of territorial bloodlust, but out of desire to prevent their citizens from being conscripted into slavery. Read More

Bullet Train, Prey, and Action Silly and Serious

Brad Pitt in Bullet Train, Amber Midthunder in Prey

I take movies seriously, but how seriously should movies take themselves? One of the saws about modern blockbusters is that they’re meant to be dumb fun—that they’re designed to function as a respite from the harshness of reality, and that they grant viewers the blessed opportunity to “turn your brain off.” Setting aside the wisdom of deactivating your central nervous system, I acknowledge that films which operate primarily as pleasure dispensers carry a certain appeal, though it’s debatable whether they need to be dumb—or to neglect more pesky, brainy attributes like plot, theme, and character—in order to be enjoyable. The phrase “it doesn’t take itself too seriously” is generally considered a compliment, implying not that the picture in question is foolish, but that it’s unpretentious.

But is this a sliding scale? That is, when it comes to action—the genre most typically cited by Brain-Off enthusiasts—do movies necessarily trade seriousness for satisfaction? Or can a film’s sincerity instead indicate its level of artistic commitment, suggesting that it approaches its crowd-pleasing task with formal rigor and genuine care? These are false dichotomies, but this past weekend nevertheless presented an intriguing contrast, featuring two new action flicks that occupy opposite ends of this theoretical spectrum. One takes its blockbuster imperative deadly seriously; the other treats seriousness akin to a disease. Read More

Nope: Intelligent Equine

Daniel Kaluuya in Nope

Throughout Nope, the eye-popping and brain-tingling third feature from Jordan Peele, title cards bearing the name of an animal interrupt the proceedings, as if to divide the movie into discrete, enigmatic chapters. The headings typically refer to various horses (Lucky, Ghost, etc.) who are owned and trained by the main characters, while the final section opens with a nickname assigned to the mysterious, malevolent force that looms in the sky above their house. At the rough midpoint, however, the elaborate scheming and the interplanetary hijinks are put on pause, and the film rewinds several decades to the set of a multi-camera sitcom, where the titular attraction is a chimpanzee called Gordy.

What follows is one of the most spellbinding set pieces I’ve seen on screen in quite some time. Combining sturdy cinematic building blocks—witty production design, precise framing, a painstakingly purposeful harmony of image and sound—Peele concocts a sequence that accumulates furious momentum yet is also achingly, exquisitely still. We glimpse the events, a ghastly display of chaos and carnage, from the perspective of a small boy named Jupe (Jacob Kim), who we already know will age into the commercially savvy proprietor of a Western-style theme park, where he will be played with sly confidence by Steven Yeun. Yet in the moment, that foreknowledge provides little comfort, and as the young Jupe hides under a table, paralyzed with fright, you are less likely to sympathize with him than embody him—frozen in horror, yet helpless to look away. Read More

Lightyear, Turning Red, and the Two Pixars

Chris Evans as Buzz in Lightyear; Rosalie Chiang as a panda in Turning Red

In 2013, six days after the release of Monsters University, then-Pixar president Ed Catmull said in an interview that the animation juggernaut was newly committed to making an original picture every year, and to correspondingly limit its sequels to biennial productions. The announcement came in the wake of a widely perceived (if relative) creative drought for the studio, whose prior two movies, the misbegotten Cars 2 and the pleasant but familiar Brave, hadn’t lived up to the legacy of greatness established during its inaugural 15-year run—a run that concluded, ironically, with a sequel (the stupendous Toy Story 3). Mathematically speaking, Pixar didn’t quite make good on its promise—of the next 10 films it released, four were sequels—but the wunderkinds of computer-drawn fantasy have for the most part threaded a delicate needle over the past decade, simultaneously making risky original movies and cranking out commercially safe follow-ups.

This “original vs. sequel” framing perpetuates a false dichotomy—the idea that original films are inherently works of boisterous ingenuity, whereas sequels are lazy and mercenary. (For this writer’s money, the existential crises conjured in Toy Story 4 are far more thought-provoking than the recognizable road-trip hijinks of Onward.) Still, in an era where Pixar’s parent company Disney continues to gobble up market share thanks to its ownership of mighty franchises like Star Wars and the Marvel Cinematic Universe—and where the apparent antidote to Mouse-House supremacy involves a competitor sequelizing a hit from 1986—it’s understandable for critics to prize the production of original screenplays as an independent good. Given that, it’s fascinating to examine Pixar’s two releases in 2022: one a science-fiction adventure that spins off from beloved intellectual property, the other a tender coming-of-age story whose only tie to the Pixar brand is its embrace of innovative storytelling. Read More

Crimes of the Future, Watcher, and Horror of Body and Mind

Viggo Mortensen in Crimes of the Future; Maika Monroe in Watcher

What scares you? More to the point, what kind of movie scares you? It’s been 100 years since Max Schreck climbed out of his coffin in Nosferatu, and directors have been harnessing and refining cinematic tricks to terrify their audiences ever since. One of the pleasures of the horror genre is its versatility—its infinite methods for exploring madness. This past weekend featured the release of two creepy pictures that take decidedly different approaches in their similar effort to raise the goose bumps on your arms and the hackles on your neck. One tries to dig under your skin; the other carves your skin clean off.

David Cronenberg is the father of modern body horror—or maybe the grandfather, given that the Canadian envelope-pusher is now 79 years old. But the director’s latest grotesquery, the arresting and impressive and ultimately empty Crimes of the Future, proves that age hasn’t sapped him of his enthusiasm for staging imaginative corporeal brutality. In the film’s opening scene, an eight-year-old boy living off the coast of a Grecian island munches on a plastic wastebasket, swallowing its synthetic fibers with no apparent difficulty; shortly thereafter, his mother smothers him to death with a pillow. This shocking, vulgar sequence is arguably the least inexplicable thing that happens in the entire movie. Read More