Dungeons & Dragons: Honor Among Thieves: Role-Playing Maims

Sophia Lillis, Justice Smith, Chris Pine, and Michelle Rodriguez in Dungeons & Dragons: Honor Among Thieves

The key to a successful Dungeons & Dragons campaign, as I understand it—my knowledge derives not from personal experience, but from pop-cultural representations in shows like Stranger Things, Freaks and Geeks, and Community—is the careful blend of imagination, collaboration, and luck. Honor Among Thieves, the new wannabe D&D franchise-starter directed by Jonathan Goldstein and John Francis Daley (who also wrote the screenplay with Michael Gilio), possesses each of these qualities in moderate measure, as though it’s distributing a maximum allotment of points across various attributes. It’s mildly creative, a little fortunate (in the current environment, a non-superhero fantasy epic feels positively refreshing), and boisterously cooperative. It is the last of these traits which rescues it from the crowded bucket of corporatized slop, turning yet another soulless IP extension into a passable diversion.

If that sounds like faint praise, remember that we’re talking about a big-screen adaptation of a fucking board game. Yet the pleasure of RPGs lies in their facility for assembling friends around a table (Daley got his acting start playing one of the nerdy gamers on Freaks and Geeks), so it’s fitting that this Dungeons & Dragons functions as an ensemble heist picture. Sure, there are presumed easter eggs in the form of fancy artifacts, mighty creatures, powerful enchantments, and exotic locations. (As the title promises, we begin in a dungeon before eventually meeting multiple dragons.) But most important, there is a motley gang of roguish outlaws, banding together to accomplish a common purpose. Read More

John Wick: Chapter 4: Sit Back, Relax, and Destroy

Keanu Reeves in John Wick: Chapter 4

During one of the many, many fight scenes in John Wick: Chapter 4, an antagonist named Caine issues a call for expediency: “Let’s get this shit over with.” I hesitate to quibble with Caine, not least because he’s a deadly assassin played with balletic grace by Donnie Yen, but his directive here isn’t just grouchy; it violates the very spirit of the franchise. The John Wick pictures are creatures of excess and extravagance. Their hero may be a ruthlessly efficient killer, but the movies which sustain him are fueled by elaborate martial artistry and ornate mythology. They don’t get shit over with; they deliver some of the craziest shit imaginable.

Chapter 4, the latest, longest, and (potentially) last installment in the series which began in 2014, capably fulfills the franchise’s extremist imperatives, even as it subtly interrogates them. Or maybe not so subtly. It’s been nine years and four films since a group of Russian thugs killed the wrong guy’s puppy, and the plot hasn’t really changed ever since; John is still angry, still hunted, and still—as played with soulful physicality by Keanu Reeves—meting out retribution via manifold means and gruff precision. The prior episode, the bonkers and gloriously operatic Parabellum, essentially finished where it started, with a bloodied but unbroken John vowing revenge against the sinister cabal known as the High Table. Chapter 4 continues this endless battle—a rather lopsided duel in which one person wages war against what seem to be thousands of expendable henchmen (when someone asks John how many people he needed to kill to reach a certain point, he responds, with characteristic curtness, “A lot”)—but it also contemplates the existential toll that time and death have levied on the bearded man in the bulletproof suit. Read More

Quick Hits: Scream VI, Cocaine Bear, Creed III, Magic Mike 3, and Emily

Michael B. Jordan in Creed III; Keri Russell in Cocaine Bear; Jenna Ortega and Melissa Barrera in Scream VI; Emma Mackey in Emily; Salma Hayek Pinault and Channing Tatum in Magic Mike's Last Dance

Between the Oscars, our TV rankings, and our list of the year’s best movies, it’s been a busy past month here at MovieManifesto. As a result, while I was able to write a few proper reviews of new movies (the new Shyamalan, the new Ant-Man), I neglected to make time for a bunch of additional 2023 films. That changes now! Well, sort of. Unlike Lydia Tár, I can’t stop time, so I’m unable to carve out enough space for full reviews. Instead, we’re firing off some quick-and-dirty capsules, checking in on five recent releases. Let’s get to it.

Scream VI. The clever double-act of the Scream pictures—the platonic ideal established by the first installment and never quite equaled since—is that they’re movies about scary movies and are also, well, scary movies. In the prior episode, Scream (which should have been called Scream 5, but never mind), new directors Matt Bettinelli-Olpin and Tyler Gillett satisfied one and only one side of that equation, cleverly skewering the toxic fandom that attends modern discourse but failing to serve up memorable carnage. Now returning with Scream VI, the pair have essentially flipped the script. The meta ideas bandied about here are a little less trenchant, but the nuts-and-bolts execution—and executions—is first-class. Read More

Ant-Man and the Wasp: Quantumania: A Bug’s Strife

Paul Rudd and Jonathan Majors in Ant-Man and the Wasp: Quantumania

The implicit assumption underlying the Marvel Cinematic Universe—the notion meant to infuse it with relatability and heft as well as imagination and excitement—is that its movies (and TV shows) take place in our own world. A fantastical version of our world, sure, but ours nonetheless; for every talking raccoon, purple titan, and junkyard planet, there’s a Los Angeles mansion, a Queens tenement, and an Oakland basketball court. The idea is that, while the narratives feature costumed superheroes and magic weapons, the characters’ behaviors and desires remain rooted in recognizable human experience. Sokovia may not be a real county, but the Washington Monument is at least a real building.

What’s potentially interesting about Ant-Man and the Wasp: Quantumania—the third movie centering on Paul Rudd and Evangeline Lilly as the titular insects (he’s the ant, she’s the wasp), and the gazillionth 31st big-screen installment in the MCU’s history (not to mention the first of Phase Five, whatever that means)—is that the vast majority of its action doesn’t take place on Earth at all. It doesn’t take place in outer space either, or on any other faraway planet. It instead mostly transpires in the Quantum Realm, a microscopic land full of alien life forms, misshapen creatures, and animate vegetables. And so, unbound by the usual obligation to chain his fanciful hijinks to the deadweight of realism, the director Peyton Reed (working with the screenwriter Jeff Loveness) appears to have stumbled into the rarest of opportunities: the chance to a make a mass-market superhero movie that’s genuinely weird. Read More

Knock at the Cabin: Whoever Wins, They Choose

Dave Bautista, Abby Quinn, and Nikki Amuka-Bird in Knock at the Cabin

In one of the many tense sequences in M. Night Shyamalan’s The Village, a young woman implores a housemate to shut the door before a malevolent force breaks through: “Don’t let them in!” That same pleading desperation permeates the opening scenes of Knock at the Cabin, Shyamalan’s new thriller, which finds a vacationing family—an adorable seven-year-old named Wen (Kristen Cui) and her two fathers, Eric (Jonathan Groff) and Andrew (Spoiler Alert’s Ben Aldridge)—under sudden assault from a quartet of armed, menacing invaders. But where The Village cultivated a tone of suffocating suspense (what will happen?), the mood here is instead one of clammy inevitability. The trespassers break through the cabin’s fortifications with minimal resistance, quickly tying up our heroes and establishing that the movie will not unfold as a typical home-invasion yarn. Sure, you may briefly wonder whether the victims will use their collective guile to escape (did someone just mention Chekhov’s gun?), but mostly you ponder why the intruders are there and—once you learn that answer—whether there is any legitimacy to their stated purpose.

Ever the economical storyteller, Shyamalan answers the first of those questions in a matter of minutes. (Even he isn’t as efficient as the film’s trailer, which naturally divulges the entire plot.) The housebreakers—led by gentle-giant Leonard (a very fine Dave Bautista), who’s joined by the fretful Sabrina (Nikki Amuka-Bird), the timid Adriane (Abby Quinn), and the surly Redmond (Rupert Grint, currently starring on the Shyamalan-produced Servant)—behave according to a peculiar, seemingly contradictory code. On the one hand, they are obviously threatening, with their crude weapons (mallets, picks) and their grim determination. Yet despite their forcible entry and disturbing fervor, they insist—with apparent honesty—that they aren’t there to hurt anyone. Rather, they solemnly inform their captives that unless the family sacrifices one of its own, the world will end. And to prove the truth of their purported prophecy, they will ritualistically kill one of their own until the prisoners—watching helplessly, and goosed by ensuing television reports of global bedlam—resolve to make an impossible choice. Read More