Ant-Man and the Wasp: Quantumania: A Bug’s Strife

Paul Rudd and Jonathan Majors in Ant-Man and the Wasp: Quantumania

The implicit assumption underlying the Marvel Cinematic Universe—the notion meant to infuse it with relatability and heft as well as imagination and excitement—is that its movies (and TV shows) take place in our own world. A fantastical version of our world, sure, but ours nonetheless; for every talking raccoon, purple titan, and junkyard planet, there’s a Los Angeles mansion, a Queens tenement, and an Oakland basketball court. The idea is that, while the narratives feature costumed superheroes and magic weapons, the characters’ behaviors and desires remain rooted in recognizable human experience. Sokovia may not be a real county, but the Washington Monument is at least a real building.

What’s potentially interesting about Ant-Man and the Wasp: Quantumania—the third movie centering on Paul Rudd and Evangeline Lilly as the titular insects (he’s the ant, she’s the wasp), and the gazillionth 31st big-screen installment in the MCU’s history (not to mention the first of Phase Five, whatever that means)—is that the vast majority of its action doesn’t take place on Earth at all. It doesn’t take place in outer space either, or on any other faraway planet. It instead mostly transpires in the Quantum Realm, a microscopic land full of alien life forms, misshapen creatures, and animate vegetables. And so, unbound by the usual obligation to chain his fanciful hijinks to the deadweight of realism, the director Peyton Reed (working with the screenwriter Jeff Loveness) appears to have stumbled into the rarest of opportunities: the chance to a make a mass-market superhero movie that’s genuinely weird. Read More

Knock at the Cabin: Whoever Wins, They Choose

Dave Bautista, Abby Quinn, and Nikki Amuka-Bird in Knock at the Cabin

In one of the many tense sequences in M. Night Shyamalan’s The Village, a young woman implores a housemate to shut the door before a malevolent force breaks through: “Don’t let them in!” That same pleading desperation permeates the opening scenes of Knock at the Cabin, Shyamalan’s new thriller, which finds a vacationing family—an adorable seven-year-old named Wen (Kristen Cui) and her two fathers, Eric (Jonathan Groff) and Andrew (Spoiler Alert’s Ben Aldridge)—under sudden assault from a quartet of armed, menacing invaders. But where The Village cultivated a tone of suffocating suspense (what will happen?), the mood here is instead one of clammy inevitability. The trespassers break through the cabin’s fortifications with minimal resistance, quickly tying up our heroes and establishing that the movie will not unfold as a typical home-invasion yarn. Sure, you may briefly wonder whether the victims will use their collective guile to escape (did someone just mention Chekhov’s gun?), but mostly you ponder why the intruders are there and—once you learn that answer—whether there is any legitimacy to their stated purpose.

Ever the economical storyteller, Shyamalan answers the first of those questions in a matter of minutes. (Even he isn’t as efficient as the film’s trailer, which naturally divulges the entire plot.) The housebreakers—led by gentle-giant Leonard (a very fine Dave Bautista), who’s joined by the fretful Sabrina (Nikki Amuka-Bird), the timid Adriane (Abby Quinn), and the surly Redmond (Rupert Grint, currently starring on the Shyamalan-produced Servant)—behave according to a peculiar, seemingly contradictory code. On the one hand, they are obviously threatening, with their crude weapons (mallets, picks) and their grim determination. Yet despite their forcible entry and disturbing fervor, they insist—with apparent honesty—that they aren’t there to hurt anyone. Rather, they solemnly inform their captives that unless the family sacrifices one of its own, the world will end. And to prove the truth of their purported prophecy, they will ritualistically kill one of their own until the prisoners—watching helplessly, and goosed by ensuing television reports of global bedlam—resolve to make an impossible choice. Read More

Infinity Pool: The Excremental Tourist

Alexander Skarsgård in Infinity Pool

If Brandon Cronenberg is anxious about being compared to his father, he’s doing a good job hiding it. His prior feature, the art-house hit Possessor, leveraged the metamorphic gifts of Andrea Riseborough (newly minted Oscar nominee!) for a sordid story of corporeal invasion and existential agony. Now he returns with Infinity Pool, a wild and grimy phantasmagoria full of damaged bodies and deranged images. It may lack the deceptive polish of his pop’s best work, but it rivals him for sheer nastiness.

This is a matter of theme as well as form. In broad terms, Infinity Pool is a crude satire of white privilege and colonialist prerogatives. It’s set in the fictional country of Li Tolqa—filming took place in Croatia and Hungary, but the looming specter of “rainy season” suggests Southeast Asia—which attracts tourists with its opulent resorts and sandy beaches, but which someone ominously describes as “uncivilized.” The movie’s premise, which stirs echoes of last year’s Dual (and also The Prestige), revolves around a particularly perverse kind of black market: When interlopers break the law and find themselves subject to the third-world nation’s draconian justice system, they can evade punishment by paying the authorities (embodied by a louche Thomas Kretschmann) a hefty fee to manufacture a double—a perfect recreation endowed with their memories as well as their appearance—who will then suffer the death sentence in their stead. The only catch (OK fine, there are lots of catches) is that they must bear witness to their doppelganger’s execution. Read More

Women Talking: Hide and Speak

Ben Whishaw, Rooney Mara, and Claire Foy in Women Talking

If you think the title of Women Talking is bluntly descriptive, wait until you hear the perspective of Neitje (Liv McNeil). Fifteen years old and perpetually frustrated, she takes stock of the surrounding proceedings—a nonstop parade of feminine discourse and verbiage—and groans, “This is so boring!” It’s a wry meta moment that also (ahem) speaks to the unenviable difficulties facing Sarah Polley, the gifted and empathetic director who has chosen, for her first feature in a decade, to adapt the popular novel by Miriam Toews. That title is no lie; this is a dialogue-driven movie with limited action (the catalyzing incidents occur offscreen) and minimal plot. The challenge for Polley, who also wrote the screenplay with Toews, is to invest what’s primarily a verbal exercise with cinematic verve and dramatic urgency.

If she doesn’t exactly succeed, she has at least answered Neitje’s complaint with guile and skill. Women Talking is hardly kinetic, but it’s paced briskly enough to stave off accusations of sluggishness. If anything, some of Polley’s editing techniques—rather than deploying typical flashbacks, she frequently inserts random, lightning-quick cuts to prior brutalities (blood smeared on walls, bruises dotting legs)—are too abrasive to be boring. These moments tend to be more distracting than disquieting, and they don’t so much jolt the story to life as disrupt its fluid rhythms. Still, Polley evades point-and-shoot banality, and some of the film’s artistic choices—the desaturated color scheme that looks like the camera is fighting through a scrim, the rippling guitar-plucked score from Hildur Guðnadóttir, the ominous overhead shot of wagons pushing past onlookers in white straw hats—lend double meaning to an early title card that reads, “What follows is an act of female imagination.” Read More

M3gan: Hell Comes to the Dollhouse

Amie Donald as M3gan

They say the eyes are windows to the soul, which is why the most expressive anthropomorphic characters in cinema—E.T., Gollum, Wall-E—all sport wide, soulful peepers. But windows work both ways. In M3gan, the sly and spry new horror-comedy directed by Gerard Johnstone, the titular android gazes out into the world through a pair of delicate grey-blue irises, less concerned with comprehending her internal essence than with mapping her external environment. Her vision is rendered like that of an eerily empathetic cyborg—when she sees a person, she instantly analyzes their “Emotional State” and assigns quantitative ratings to various feelings (trust, joy, fear), like a talent scout grading an athlete—but she’s doing more than just gauging behavioral patterns. She is constantly downloading new data and feeding it into her processor, which means she’s learning, judging, evolving.

How, you might wonder, will such a creature ultimately regard our society? Then again, you might not wonder that, because if you’ve seen any previous entry in the child-doll subgenre of horror, you already know. Yet while M3gan’s predictable plotting rarely deviates from its predecessors’ silly and shrieky playbook, it is nevertheless a thoroughly enjoyable diversion—smart, funny, and even a mite provocative. Read More