Mickey 17: Live Esprit or Die Scarred

Robert Pattinson in Mickey 17

Cinema is a medium of imagination, and science-fiction is a genre of possibility. So it’s understandable that movies about the future tend to be, if not optimistic, at least aspirational—conjuring a realm of flying cars and exotic planets and soulful cyborgs. Mickey 17, the latest whatsit from Bong Joon-ho, tacks in the opposite direction. It asks, with a mixture of whimsy and sincerity: What if the future sucks?

To be fair, this line of prospective apprehension has its own gloomy descendants. (Just last year, Alien: Romulus continued that franchise’s preoccupation with capitalistic drudgery, conceiving of a mining colony where indentured servants labored in permanent darkness.) But Bong’s vision here is distinctive for how it depicts galactic exploration as an error-riddled process that’s permanently, perpetually janky. Hardly anything works smoothly in Mickey 17; its characters are constantly beset by glitchy conveyor belts and ineffectual antidotes and crappy cooking, not to mention the usual human malice and venality. It feels a lot like the world of today, only with more spaceships and aliens. Read More

Companion: Beauty Is in the AI of the Beholder

Jack Quaid and Sophie Thatcher in Companion

She’s the perfect girlfriend. She’s smart but not intimidating. She’s pretty but doesn’t draw too much attention to herself. She’s a good listener but doesn’t dominate the conversation. She’s good in bed but doesn’t demand her own gratification. She’s everything a man could want, and nothing he can’t handle.

The chief satirical insight of Companion, the slick and engaging new thriller from Drew Hancock, is that the preceding paragraph’s negative phrases—emphasizing a woman’s passivity, her lack of desire or independence—function as positive attributes. For the men in this movie, the platonic ideal of romantic partnership isn’t equality but compliance. They aren’t interested in being challenged or enriched; they just want to be admired and obeyed. Read More

Megalopolis: An Offer He Can’t Excuse

Adam Driver in Megalopolis

The story of Megalopolis is that of a power-drunk visionary struggling to wield his formidable artistic gifts within the constraints imposed on him by an entrenched and inflexible society. Oh, and stuff happens in the movie too.

The saga of the production of Megalopolis, the first new Francis Ford Coppola film I’ve seen in nearly 30 years, is a juicy and tawdry tale, full of hubris, chaos, and despair. It is also vastly more intriguing than the movie itself, which—for all its stately ambition and grandiloquent style—is most notable for its tedium and incoherence. It is the unhappy outcome of what appears to have been an unruly process. Read More

Alien: Romulus: Razed by Wolves

Cailee Spaeny and David Jonsson in Alien: Romulus

The first Alien was a very scary movie, but it also spawned a franchise that was unusually fearless in terms of reinvention. Made seven years apart, Ridley Scott’s singular original and James Cameron’s pluralized sequel share a few commonalities (Sigourney Weaver, those snarling xenomorphs), but they’re dramatically different in terms of tone and style; one is a gritty, claustrophobic creature feature, while the other is a boisterous, kinetic action extravaganza. David Fincher’s Alien 3 isn’t nearly as good as either of its predecessors, but it earns points for its despairing atmosphere and its defiant refusal to just replay the hits.

But the longer a series runs, the harder it is for each new installment to distinguish itself. Alien: Romulus, which is either the seventh or ninth episode (depending on whether you count its crossovers with the Predator pictures) of outer-space screaming, is a modestly diverting blockbuster, featuring some decent character work and a few scenes of nerve-jangling suspense. But it lacks a true identity or personality, instead feebly mirroring the first Alien (and the underrated Resurrection). The only thing scarier than a monster bursting from your chest, it seems, is the prospect of nudging this franchise in a new direction. Read More

Dune, Part Two: Getting the Sand Back Together

Timothée Chalamet and Zendaya in Dune: Part Two

We know by now about the Sand Walk—that syncopated stroll across the desert whose arrhythmia helps you avoid detection from those monstrous worms. The irony of Denis Villeneuve’s Dune was that, despite its nominal exoticism, it delivered exactly what you anticipated: eye-popping visuals, grandiloquent design, and sonorous performances, all in the service of a predictable story that vacillated between diverting and tedious. You could be forgiven for expecting its sequel to provide more of the same; Dune was a critical and commercial hit, after all, and Hollywood tends not to mess with success. Yet the intervening years spent wandering the sands seem to have inspired Villeneuve, resulting in a richer and more thought-provoking follow-up. The happy surprise of Dune: Part Two isn’t that it’s good. It’s that it’s interesting.

Some of this may be a natural consequence of the source material; Villeneuve and his co-writer, Jon Spaihts, continue their adaptation of Frank Herbert’s novel, which I’ve never read but which presumably grows in complexity as it progresses. Still, regardless of the underlying inspiration, Dune 2 (or 2une, if you prefer) operates with a level of nuance that its predecessor lacked. The characters in the first movie were largely ciphers, secondary to the colossal world-building that preoccupied Villeneuve’s attention. They now feel like fully rounded people: emotionally fraught, yes, but also persuasively motivated and—in a note that’s unusual for blockbuster cinema—morally grey. Read More