Mission: Impossible—Fallout: Run! Jump! Amaze! Defy Death and Sense!

Tom Cruise returns in "Mission: Impossible—Fallout"

In a movie as relentlessly loud as Mission: Impossible—Fallout—a boisterous extravaganza full of screeching tires, whirring rotors, and crackling gunfire—one of the most gripping scenes takes place in virtual silence; the only sound is supplied by Lorne Balfe’s score, which suddenly drops its pounding percussion in favor of weeping strings. Ethan Hunt (Tom Cruise, duh), eternal superagent and mayhem magnet, is spearheading a raid to extract a prisoner from an armored police convoy. It’s a brisk and bloody sequence, full of bullets whizzing through the air and bodies crashing to the ground.

It’s also a feint; turns out, Ethan was just listening to someone else’s plans for the raid and envisioning it in his mind. But he conceives of a smarter and less lethal way of executing the snatch-and-grab, at which point the film rolls the sequence again, resulting in yet another bravura set piece that begins as a similarly efficient incursion but then transforms into a sprawling vehicular chase. You may think of the initial fakeout as a cheat, but I prefer to view it as a distillation of this glorious franchise’s maximalist ethos. The raison d’être of the Mission: Impossible movies is a bit like the first rule of government spending: Why make one amazing action sequence when you can make two for twice the price? Read More

Leave No Trace: Out of the Woods, But Not Fitting In

Thomasin Harcourt McKenzie and Ben Foster in "Leave No Trace"

Every night before they go to sleep, the 13-year-old girl and her father, nestled snugly in a cramped tent, say goodnight to each other without using words. Instead, they make a sort of clicking sound, bringing their tongues against the back of their front teeth, the type of noise one might use to summon a horse: “tchic-tchik.” In other contexts, it might sound silly; here, it’s an expression of sincere, absolute love.

To my recollection, nobody actually says “I love you” in Leave No Trace—the gentle, empathetic, quietly devastating new movie from Debra Granik—but the concept of devotion is nevertheless sewn into the film’s very fabric. It’s present in the relationship between the father, Will (Ben Foster, against type), and the girl, Tom (Thomasin Harcourt McKenzie, revelatory), who open the picture residing comfortably and illegally in the verdant woods outside Portland. It’s found in the respect that the two demonstrate for nature, with all its wonders and terrors. (The title derives from a popular conservationist ethos.) And it’s apparent in the warm regard that Granik displays for her characters, whom she treats with curiosity, tenderness, and honesty. Read More

Sorry to Bother You: Climbing the Corporate Ladder, Leave Your Blackness on the Ground Floor

Lakeith Stanfield and Tessa Thompson in "Sorry to Bother You"

A sizzling satire that’s overflowing with invention and ideas, Sorry to Bother You takes place in an America that is both entirely apart from our present reality and a disturbing reflection of it. Set in Oakland, it conceives of a land where prisons have become lifelong labor camps, where riot police attack striking workers with clubs, and where the biggest hit on TV is a moronic show called “I Got the Shit Kicked Out of Me!” Here I should clarify that this movie is a work of fiction, not a documentary.

Oh who am I kidding? Sorry to Bother You, the debut of writer-director Boots Riley, is such an extreme and provocative piece of work that nobody will confuse it with the intimately pitched, naturalistic dramas of Ken Loach or the Dardennes. But like those socially conscious filmmakers, Riley has something to say, and he’s saying it loud; excessiveness is his chosen cinematic language as well one of his foibles. Whether you hail Sorry to Bother You as a masterpiece or dismiss it as a mishmash—I’m inclined to think it’s a bit of both—you will likely agree that it’s a lot. Read More

Ant-Man and the Wasp: Still Small, But with Big Upgrades

Evangeline Lilly and Paul Rudd in Marvel's "Ant-Man and the Wasp"

When we last left the Marvel Cinematic Universe (all of two months ago!), its foundations had been shaken to their cosmic core. The ending of Avengers: Infinity War carried with it cataclysmic consequences for virtually every member of the MCU, though noticeably absent (or maybe not that noticeably) was Scott Lang, the affable thief better known in comic-book lore as Ant-Man. Perhaps he was busy promoting his own movie. Regardless, in light of Infinity War’s devastating conclusion, it was fair to wonder if Ant-Man and the Wasp—the sequel to the passably entertaining, entirely unmemorable Ant-Man—would feel trivial by comparison. In one sense, it does; after all, no galaxies are threatened in this film, whose kill count is in the single digits rather than the billions. But in another, more important sense, Ant-Man and the Wasp is a significant achievement, because it features a key quality that Infinity War largely lacked. Quite simply: It’s fun.

I don’t want to frame Ant-Man and the Wasp as the antithesis of Infinity War, because it’s still a Marvel movie, with all of the pleasures and obligations that entails. (You’ll never believe this, but Stan Lee has a cameo.) But the differences between the two are nevertheless noteworthy. Where the third official Avengers crossover was absolutely massive—a sprawling undertaking that spanned multiple planets and comprised several dozen heroes and villains—this bug-centric sequel feels insular, with a narrow focus that spares only a handful of glances toward the broader MCU. (Most notable of these is the mid-credits stinger, which elicited gasps at my screening.) And where the tone of Infinity War was grave to the point of lugubriousness, Ant-Man and the Wasp is breezy and jovial. Nobody here is worried about saving the world; they just want to spend time with their families. Read More

Jurassic World: Fallen Kingdom: Terrible Lizards for Hire? Dino-Mite!

A T-Rex roars in "Jurassic World: Fallen Kingdom"

The only thing harder than cloning intelligent life, it appears, is cloning intelligent movies. Jurassic World: Fallen Kingdom is the latest failed attempt to replicate the wonder and the horror of Steven Spielberg’s Jurassic Park, that quarter-century-old landmark that brilliantly married new-age special effects with old-school filmmaking craft. Fallen Kingdom, with its toothy lizards and toothless people, takes place in the present day, but it feels like it’s an entire geological era removed from the original film; in fact, it expends little effort trying to even resemble a good movie. Instead it recognizes its role in the contemporary blockbuster landscape: to supply a steady stream of loud, reasonably coherent set pieces in which fearsome dinosaurs do battle with one another and occasionally pause to munch on the hubristic humans who are either too foolish or too unlucky to get in their way.

As with many forgettable and unpretentious movies, Fallen Kingdom aspires to be labeled “dumb fun”. It’s dumber than most. Where its predecessor, the uneven but not unentertaining Jurassic World, envisioned Michael Crichton’s theoretical theme park as finally becoming a commercial reality—a tourist mecca that attracted throngs of imbeciles who thought peeking at prehistoric man-killing monsters from behind six inches of glass qualified as a vacation hot spot—Fallen Kingdom considers the aftermath of its collapse. A volcano is now set to erupt on Isla Nublar, the fictional island that hosts the now-ruined park, thereby imperiling the many dinosaurs who still thrive there ever since humanity fled in a mass panic. This pending natural disaster engenders a spirited political debate, the kind with Senate hearings and grim newscasts. Ian Malcolm (Jeff Goldblum, returning for just a few pointless scenes) deems the volcano a critical evolutionary corrective, and he urges the American government to live and let die. (You might call his approach, “Death finds a way.”) But Claire Dearing (Bryce Dallas Howard), who has apparently changed careers from middle manager to conservationist, pleads with reclusive billionaire Benjamin Lockwood (James Cromwell) to transport the not-so-terrible lizards to a safe haven, where they can roam and roar in peace. Read More