Ghost in the Shell: All That Glitters Is Not Code

Scarlett Johansson is a troubled android in "Ghost in the Shell"

Is Scarlett Johansson superhuman? In recent years, the one-time ingénue from Lost in Translation has played an assortment of otherworldly women who fit the bill—the sociologically curious alien of Under the Skin, the cerebrally enhanced anomaly of Lucy, the preternaturally gifted warrior of the Avengers films. (The only foe whom Black Widow can’t seem to conquer is the studio that refuses to green-light her own franchise.) But even beyond her portrayals of these exceptional characters, Johansson herself has demonstrated an uncanny, seemingly inhuman ability to dig, well, under the skin, to invest her fantastical creations with quiet longing and simmering grief. That talent proves crucial to Ghost in the Shell, yet another futuristic flick about a faux-human figure wrestling with the concept of her own identity. On the page, the film’s heroine is a fascinating but familiar archetype. Johansson makes her a character.

Good thing, too. Repurposed from the hit Japanese anime from 1995, Ghost in the Shell is a brisk and surprisingly contemplative affair, but it doesn’t have much original to say about the (in)human condition. It’s easy to perceive its central story—set in a glossy dystopia where man and machine have melded—as a greatest-hits compendium of classic science-fiction cinema. There’s a dash of the chilly aesthetic of Blade Runner, a pinch of the caustic irreverence of RoboCop (though lacking the broad comedy of The Fifth Element), a heaping of the cyberpunk chic of The Matrix. Yet despite its composite nature, the dark and sleek universe of Ghost in the Shell still manages to look and feel reasonably novel. It borrows, but it doesn’t steal. Read More

Passengers: Boy Meets Girl, Stranded Amid the Stars

Jennifer Lawrence and Chris Pratt in "Passengers"

It is an unwritten rule that every movie set in space must feature a scene where a character suddenly begins to run out of oxygen. Passengers, the diverting, flawed, occasionally fantastic romantic thriller from Morten Tyldum, is no exception. But the scene in question, which is both exciting and exasperating, arms critics with an all-too-apt metaphor to describe the broader film. Here is a movie that begins with enormous promise, sustains that promise for well over an hour, and then slowly, steadily runs out of air. It gasps for breath, its limbs flail helplessly, and its brain, deprived of precious nutrients like logic and plausibility, shuts down.

But if I’m writing less of a review than an obituary, allow me to express the hope that Passengers—which has been unjustly savaged by critics—may rest in peace. Its ultimate demise should not invalidate the genuine delight and intrigue it provided while it was still alive. By which I mean, for its first two acts, Passengers is a whole lot of fun. Visually, it’s sleek, sharp, and sexy, with a slick, antiseptic production design, fetching costumes, and a pleasing color palette. And narratively, it tells an engaging story fraught with genuine moral conflict. A high-concept sci-fi think-piece, it will undoubtedly draw unflattering comparisons to 2001: A Space Odyssey, but it’s inspired less by Kubrick than Kieslowski, and if its answers to its philosophical quandaries are less than satisfactory, it at least has the courage to pose such dilemmas in the first place. Read More

Rogue One: A Star Wars Story: Still Rebelling, Now with a Cost

Diego Luna, Felicity Jones, and Alan Tudyk in "Rogue One: A Star Wars Story"

Of the infinite memes that sprang out of the original Star Wars trilogy, one of the most random derives from a moment of startling quiet in The Return of the Jedi, when a rebel leader is delivering an expository info-dump. As she’s rambling about battle stations and deflector shields, she suddenly pauses, then drops her voice and solemnly murmurs, “Many Bothans died to bring us this information.” There are no Bothans in Rogue One: A Star Wars Story, but there is quite a bit of death, and not just involving hundreds of haphazardly slaughtered stormtroopers. This counts as a surprise. The Star Wars franchise isn’t devoid of darkness, but it has generally prioritized fun and escapism; while Rogue One largely stays on brand, it isn’t especially concerned with joy. Instead, the predominant theme of this interesting and frustrating film—which was directed by Gareth Edwards from a script by Chris Weitz and Tony Gilroy—is sacrifice. It’s a genuine war movie, one about the soldiers who wade through the mud, risking their lives so that the rest of us may glimpse a better tomorrow.

If that sounds turgid, don’t worry—this is still a Star Wars movie, with all of the excitement and mythology that such an undertaking entails. Yet Rogue One occupies a curious place within Disney’s newest and most profitable cinematic universe. Whereas the official episodic saga resumed last year, after a decade-long layoff, with The Force Awakens, Rogue One is the first of the studio’s “anthology” series, films that both take place within the canonical realm and simultaneously stand apart from it. (Continuing this pattern, 2018 will see the release of a Han Solo movie, starring Hail, Caesar‘s Alden Ehrenreich, while a rumored Boba Fett film is tentatively slated for 2020.) In theory, this concept will allow filmmakers to expand the Star Wars mythos into uncharted space, using the series’ existing, minutely detailed template to tell bold and innovative stories. But because the franchise’s fan base is so entrenched and protective of its collective property—and because directors must satisfy their corporate overlord’s commercial imperative to please those fans—veering too far off course is a dicey proposition. Read More

Arrival: They Come in Peace, But What About Us?

Amy Adams is a troubled linguist in Denis Villeneuve's mesmerizing "Arrival"

Arrival is a movie that asks a lot of weighty, philosophical questions—What does it mean to be human? How do our memories inform our sense of self? Are we alone in the universe? Are we alone with one another?—so let’s begin with a question typically asked of movies: What is it about? The answer, naturally, is a matter of perspective. From a literal standpoint, Arrival is an example of “hard” science-fiction, a piece of popular art that contemplates, with scrupulous discipline and serious pragmatism, what might actually happen if aliens suddenly appeared on Earth. That description is accurate, but it both over- and undersells the merits of this complex, thought-provoking film. On a deeper level, Arrival is a meditation on human connection, or lack thereof: the ties that bind us, the prejudices that plague us, our twin capacities for hope and fear. It isn’t about aliens. It’s about people.

That’s a lofty goal, and the challenge for Arrival, which has been directed by Denis Villeneuve from a screenplay by Eric Heisserer (based on a short story by Ted Chiang), is to fully explore its intellectual inquiries while simultaneously supplying frissons of drama and suspense. It’s a delicate balance that the film doesn’t always strike perfectly—it’s a little slow, and the integrity of the storytelling is occasionally compromised by a few one-dimensional minor characters. On the whole, though, Arrival is a consistently fascinating and sporadically transcendent achievement, the rare movie that demands being grappled with and argued about. Read More

Star Trek Beyond: Deep in Space, a Crew Bands Together

Simon Pegg, Sofia Boutella, and Chris Pine in "Star Trek Beyond"

“Things have started to feel a little episodic,” Jim Kirk confesses at the beginning of Star Trek Beyond, the fleet and fun third installment of the rebooted Star Trek franchise. He’s musing about his role overseeing the increasingly routine voyages of the Starship Enterprise, but it doesn’t require a doctorate in meta to connect his observations to the other vehicle he’s piloting, namely the Star Trek franchise itself. Kirk’s opening voiceover articulates the central challenge that every studio-sanctioned cinematic series faces: How do you continue serving your fans but prevent the proceedings from growing stale? Can you deliver something more without just providing more of the same?

Star Trek Beyond—directed by Fast & Furious veteran Justin Lin, taking the reins from J.J. Abrams (who has since migrated to a different galaxy)—doesn’t entirely solve this paradox, but it does thread the needle about as well as a big-budget three-quel can. Light and lively, with a refreshing focus on character and a blessed scarcity of mind-numbing spectacle, it’s a satisfying continuation, one that cannily plays up the franchise’s strengths (interpersonal dynamics, cheeky comedy) while minimizing its weaknesses (lack of stakes, weightless space battles). It may be just another episode in the adventures of the Enterprise crew, but it’s a damn good episode. Read More